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COEY
Skill

The long form edit

Hours of footage into a film with chapters, narration and a score. Installs a full editing discipline into your agent: paper cut first, chapter builds cut to the transcribed words, one continuous mix, and a final render filed so the next film inherits the look.

Use /groundslate-long-form-edit: cut GroundSlate project prj_0a1b2c3d4e (Portugal) into a twenty minute film organised by place, 1920x1080 at 30fps, narrated in Nova's voice, the one attached to avatar av_4d5e6f7a. Brand the cards from <<YOUR BRAND SOURCE>>. Nothing longer than eight seconds, chapters ending on the music. Bring me the paper cut before anything renders, then the style frames, and tell me what did not resolve.

Paste it into any MCP client
groundslate-long-form-edit/SKILL.md
The full skill is on this page below
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Works with

Claude Design, or any design tool that outputs HTML
Designs the page and holds the brand. GroundSlate renders the page to video and can keep it as a named kit. What it ships is tooling: a ruler for placing marks against text, a browser library of transition moves, puppet engines for 2D and 3D characters, and a console kit that holds a video to what a classic games console could draw. It stores no brand and designs nothing itself.
ElevenLabs, or any voice or music model
Generates the audio, outside GroundSlate. Your agent generates it through its own connection to the provider, an MCP server or an API key, and hands the file back. It stores the voice id against a character and mixes, ducks and lays whatever your agent brings back. Most work needs no provider at all: GroundSlate speaks scripts locally in a designed or stock voice, and writes instrumental beds and sound effects locally too. A provider is for a specific voice you own, or a catalogue track you want by name.

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