GroundSlate release notes
Version 1.0.0170: ElevenLabs, and 3D that looks real
Connect ElevenLabs. ElevenLabs is now one of the services in Settings, Data, Provider Keys: paste your key, press Connect, and GroundSlate checks it works. Your assistants can then make speech, sound effects and music with your ElevenLabs account, and what they make lands in your library as a searchable clip with the words it speaks, without the assistant ever seeing the key.
3D characters can look real. Characters, sets and props no longer have to be drawn as cartoons: skin, cloth, metal and plastic can catch the light the way they would in a photograph, with soft shadows that fall the way the light does. Ready-made lighting comes with it, a studio, a sunny day, an overcast sky and a golden sunset, or your own sky image, and a higher quality setting adds soft shading where surfaces meet. Any scene made before this update looks exactly as it did.
Smoother, more detailed models. When an assistant builds a 3D character or prop, it now has the tools a 3D artist works with: smoothing a rough shape into a clean surface that keeps crisp creases, cutting and joining parts, bevelled edges that catch the light, and soft shapes sculpted and blended together. Fine detail can be baked into textures, so a light, fast model looks like a much more detailed one.
Path-traced renders. A 3D scene can be rendered with light that bounces between surfaces, real refraction through glass and water, soft shadows and depth of field from a real lens, and a long film can be rendered in pieces and joined without a seam. A character's tail now stays out of the furniture, and the assistant can check a set for pieces that pass through one another before it renders.